"White Gold"
White Gold

This is the newest game from the developers that brought us "Boiling Point".

The three minute opening introduces the lead character and gives a hint into which direction the game is heading.

The whole production - including detailed sets & characters, advanced mocap, animation, rendering - had to be done in just about 6 weeks - and was delivered with quality right in time and budget.

"Sacred 2 - Fallen Angel"

"Blind Guardian" Concert
Sacred 2
Blind Guardian

As a result of a successfully completed quest in "Sacred 2", the player will experience a unique concert of the band "Blind Guardian".

Based on the game assets and motion capture data of all the bandmembers, we created an exclusive music video with over 6 minutes of footage.

Close to 200 characters from the world of Ancaria cheer to the band on the stage.

"Sacred 2 - Fallen Angel"
Sacred 2

"Sacred 2" is the long awaited sequel to the very popular "Sacred" game (in fact, it's a prequel).

We support the development team creating the extremely detailed world of Ancaria.

For that, we are creating over 1000 individual crafted models, both in High Res and in Low Res - for a much more realistic and convincing result.

"X3.5-Terran Conflict"
Egosoft

The last episode in the X trilogy - where we finally get back to Earth. We created the highly detailed terran spaceships and space stations for this space opera.

"Overclocked"
House of Tales

"Overclocked" is the latest adventure brought to you by "House of Tales", creators of "Moment of Silence".

Like their previous game, this one has a unique and thrilling story that we helped visualize with a lot of cutscenes.

All in-game chacaters had to be re-done in high res, with the appropriate hair simulation and clothing. Basic animation was done via motion capture. The wet environment was a nice and interesting challenge in this project.

"Lair"
Factor5
Lair

In "Lair" Factor 5 is going from a galaxy far far away back to an medieval world, where the player rides dragons and changes the fate of his world during the story.

We supported the team creating cutscenes with the in-game elements.

"Samsung Sunshine Promotion"
Samsung
Reality Bytes

We created the interior and exterior graphics for the Samsung Promotion game introducing the movie "Sunshine". The web-game was designed and programmed by the Cologne-based "Reality Bytes" agency. For the views outside the imaginary space station, we also rebuilt the enormous ship "Ikarus II", that will take us directly to the sun..."

CLIP

"THE SHOW"
16Tons

"THE SHOW" is 16Tons new realtime-strategy game, featuring a new and innovative setting - sort of a holodeck island off the coast of California. Media mogul Baxter reigns here with an iron fist.

We did almost an hour of cutscenes, telling the complex background story and explaining the mission goals to the player.

"Darkstar One"
Ascaron

Darkstar One is german developer Ascarons first attempt to go into the dark and colorful realms of space. And the force is strong with this one - hopefully it will breathe new life into the genre of space action. We developed all the spacecrafts and space- stations, as well as lots of sets or set texturing, space cutscenes, elements for the visual effects and lots more. The work is done, now may the force be with this game...

"Emergency 4"
16 Tons/Promotion Software

We created all the extensive cutscenes for the 20 spectacular missions the player has to solve all over the world in this realtime strategy game .

"X3-Reunion"
Egosoft

The Sequel to the very successful "X" and "X²" space strategy games is in the works. We provide the programmers with high-quality, realtime objects like those large space stations. These come with lots of detail, both modelled and through advanced normal maps.

 

"Boiling Point "
Atari

The PC game "Boiling Point" provides the gamer with a freedom of movement never realized before. The main character is modelled after Arnold Vosloo ("The Mummy). We created the introduction sequence, including a convincing, photorealistic representation of Arnold Vosloo.

 

"Söldner - Marine Corps"
Wings Simulations

This is the addon to the strategy game "Söldner - Secret Wars". As with the main game, we created an exciting introduction sequence where some of the new options of the game are presented.

Animago-2nd Place 2005 in the Category "Professional Animation - Game Design".

"Sacred Underworld"
Studio II / Ascaron

This is the awaited Add-On for the roleplaying-game hit "Sacred". We did a teaser sequence for the GC 2004, plus several in-game elements and graphic sets.

"The Moment of Silence"
House of Tales

The adventure "The Moment of Silence" features about 15 minutes of high quality FMV sequences that were produced by us. Those sequence will enhance the thrilling plot that unfolds during the game. Some of the locations and characters are based on models made by Mimetic Lights S.L.

Animago-3rd Place 2005 in the Category "Professional Animation - Game Design".

"Emergency 3"
16 Tons / Promotion Software

20 missions, where the player has to solve emergency situations, will be illustrated by spectacular video sequences, plus addtional intro and outro.

"Gotcha"
16 Tons / Promotion Software

The producers of this first-person sports game asked us for an intro very shortly before release. Within three weeks we came up with this intro that features all the main aspects of the game.

 

"Rogue Squadron III - Rebel Strike"
Factor5 /LucasArts

A set of 95 new cutscenes were created with the in-game engine of this upcoming Gamecube hit.

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"Soeldner - Secret Wars"
Wings Simulations

We provided a large number of high res illustrations for this upcoming game, and right now we're working on the stunning, action driven and fast paced intro

   

"SACRED"
Studio II/Ascaron

The Dwarf dungeon world in the upcoming game Sacred is created using our renderings. We provided in-game graphics for this level and the water elements.

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"X2 - The Threat"
Egosoft

Argon Prime is the major city on the Argon planet in the X2 universe. We provided models and data for the realtime-ingame cutscene featuring Argon Prime.

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"Batman - Dark Tomorrow" Kemco

We created more than 5 minutes of state-of-the-art cutscenes for this upcoming actiongame in the Batman universe.

"Soeldner - Secret Wars"
Wings Simulations

Several illustrations for the upcoming tactical game produced by Wings Simulations

"Castle Schreckenstein 1-3" Kids Computergame
WestKa

Background graphics for the games-adaption of a german childrens book classic.

Animago-Winner 2002 in the Category "Professional Still -Game Design".

 

"Wackelelvis"
WestKa

Creation of "Wackelelvis", the very popular character, in a computer game. Animation of various dancing moves via Motion Capturing.

 

Cutscenes "Rogue Leader"
Factor 5 LLC / LucasArts

We did about half of the cutscene-animations with the in-game engine.

 

Intro "Artefact"
Ascaron GmbH

about 4 minutes long, very character driven, motion captured intro for the planned game "Artefact".

 

Animago-Winner 2002 in the Category "Professional Animation - Game Design".

 

"Tolle Sachen" Computergame
Kinderkanal/WestKa/Ubisoft

complete graphics of the computergame produced for the german childrens channel..


Intro "Anstoss Action"
Ascaron GmbH

Intro for the action version of the famous german soccer manager "Anstoss"


Intro "Patrizier 2"
Ascaron GmbH

We produced a very character driven intro for the game "Patrizier 2", about 3 minutes long.

 

   

Bundesliga Manager X
Software 2000

We did the intro to that soccar manager classic

TV-Spot "Beyond 3000"
Paraworld AG / Pro 7

Concept and realization of 8 takes for a tv-spot of the online-game "Beyond 3000", produced for the german broadcast channel Pro 7 and Paraworld AG

 

Anstoss 3
Ascaron GmbH

Intro und Trailer

Animago: 2. Place 2000 in the Category "Professional Animation Games"

Vover
Rauser Advertainment / McKinsey

3D elements, rendering, retouchen, animations. Our main-target was to design the Vovercrafts and to integrate them into the photorealistic backgrounds.

 

Awards: Corporate Media 1999 - Master of Excellence "Innovationspreis" Invision New Media Award 1999 - Gold Medal "Creative & Technical Excellence, Best Storytelling Project"

ARCATERA
westka Kommunikation / UBISoft

"ARCATERA - the dark brotherhood "
is a large-scale role-playing adventure, with ca 100 animated characters and very detailed backgrounds.

 

Animago: 2. Place 1999 in the Category "Professional Animation Games"

 
Fuenf Freunde 1-3
westka Kommunikation / Ravensburger

complete computer-animated backgrounds

Animago-Winner 2000 and 2001 in the Category "Professional Still Game Design"

Rogue Squadron
Factor 5, LucasArts

Cutscene-Animations


Ballblazer Champions
Factor 5, LucasArts

Intro- & Cutscenes, Realtime-Models


Rebel Assault II PSX
Factor 5, LucasArts

Realtime-Models


Crusade
Greenwood Entertainment

Several cutscenes

© 2008 The Light Works